Showing posts with label Development. Show all posts
Showing posts with label Development. Show all posts

Sunday, January 21, 2007

Product Development 2.0

The Move to Product Development 2.0

Product Development 1.0 Product Development 2.0
Primary Customer Interaction Channel: Telephone, Mail, Face-to-Face, One Way Media (Print, TV, Radio, etc.), e-mail
World Wide Web, e-mail, IM
Source of Innovation:OrganizationsCustomers
Innovation Cycle:
Months, Years
Minutes, Hours, Days, Weeks
Content Creators:
Internal Producers External Producers
Feedback Mechanisms:Market research, satisfaction surveys, complaints, focus groups Analytics, online requests, user contributed changes
Customer Engagement Style:
Controlled, well-defined process Spontaneous and chaotic
Product Development Process:
Upfront design
Less upfront, much more emergent
Product Architecture:
Closed, not designed for easy extension or reuse by others; walled garden
Open, very easy to extend, refine, change and add on to, ecosystem friendly, designed (and legal) for widespread remixing and mashups
Product Development Culture:
Hierarchical, centralized, Not Invented Here, somewhat collaborative, expert-driven Egalitarian, decentralized, remix instead of reinvent, highly collaborative, Wisdom of Crowds
Product Testing:
Internal, dedicated test groups, hand-picked select customers Users as testers
Customer Support:
Customer Service
User Community
Product Promotion:
One-Way Marketing and Advertising
Viral propagation, explicit leveraging of network effects, word of mouth, user generated and other two-way advertising
Business Model:
Product Sales, Customer Service and Support Fees, Service Access Charges, Servicing High Demand Products
Advertising, Subscriptions, Product Sales, Servicing All Product Niches (The Long Tail), Unintended Uses
Customer Relationship:
External Buyer (Consumer)Partner and -- increasingly remunerated -- Supplier (Consumers as Producers )
Product Ownership:
Institution, particularly executive management and shareholders Entire User Community
Partnering Process:
Formal, explicit, infrequent, mediated Ad hoc, thousands of partners online, disintermediated
Product Development and Integration Tools: Heavyweight, formal, complex, expensive, time-consuming, enterprise-oriented
Lightweight, informal, simple, free, fast, consumer-oriented
Competitive Advantage:
Superior products, legal barriers to entry (IP protections), brand name advantage, price, popularity, distribution channel agreements #1 or #2 market leader, leveraging crowdsourcing effectively, mass customization, control over hard-to-create data, end-user sense of ownership, popularity, cost-effective customer self-service, audience size, best-of-breed architectures of participation

via: http://web2.wsj2.com/product_development_20.htm